May I introduce to you an exciting new training video brought to you by
Eat 3D.com. Discover the process of using Unreal Materials to create effects on different elements. Become exposed to Kismet, Matinee, and Cascade and learn how to control the effect in your scene. In this demonstration the instructor starts off by explaining the nodes that will be used throughout the rest of the DVD and then he goes into depth on how to create a material that can transition from one set of textures and parameters, into another.
To watch a sample of the video please visit this link:
http://eat3d.com/vfx01_sample
The instructor is the visual effects artist at Bioware Austin and has been in the video game industry for almost 10 years and shipped 15 titles. He has worked on titles such as, "Star Wars Ep1: Racer", "Gladius", "Matrix: Path of Neo" and "Blacksite: Area 51".
Sincerely,
Eat 3D
Replies
Some really useful material in these.
The pillar video has been doing the best but I think its because there is a broader audience for that kind of thing, and it has been out longer. I hope to do more stuff like that because it seems to appeal to so many.
Thanks for everyones support, polycount has been very important to the current eat3d success.
Riki