So which version would I use for Max2012? This thread doesn't say, nor does the website. There's 2008+ and 2009. Is 2009 ONLY for max2009? Should I be using 2008+ ?
well let me know when you get it working with 2009/2010. We're stuck on 2009 at work because of Gamebryo exporter limitations and I choose to stick with 2010 at home.
http://expo.nikkeibp.co.jp/tgs/2008/english/index.html October 9th - 12th I should be there again this year. Anyone else able to go? Hawken, I'll see you there again.
hey guys, So my recent project I am on is using maya 2008 and I am finding whatever they did to the cut tool (split polygon) has turned it into a frustrating sack of shit. if you turn off edge snapping so you can say cut geometry based on a texture over 50% of the time when you go to end the cut, it just disappears.…
Yeah, if my memory serves me correctly then Max versions prior to 2008? or 2009 will be better off using the GuruWare obj IO plugin. With Max 2008? or 2009 onwards the plugin is integrated into Max.
I am having a problem and I even e-mail the person who made it, but he hasn't replied. So I would really appreciate it if somecan tell me, if they now, how do I use the buster for the megaman model fro UT 2004? He is holding a Gun.
My current setup is this: 2 - Main Ultrawide 1 and 3 are 4k. 4 is a soundbar connected by HDMI. Before this Wednesday, 1 and 3 were set to scaling (150% and 200%) 2 was 100%. This worked fine for photoshop and such. But 3DS Max and other apps did not like the mixed scaling and wouldn't draw some UI elements. Some apps…