Revisiting some and building a couple of new assets to breakup the geometry a little more. Originally built to be really low poly, but still needs work.
This is a final project for one of my classes this semester. I've got a week until the due date and I could use critique. Please let me know what you think. I would love to trash it and start over but that's not really an option so... does anyone have advice on how to improve it? Completed:
My goal here is to create a set of modular assets that i can use to create several buildings in a small industrial complex. The complex will be put together within the udk. I look forward to your suggestions!!