I am trying to use sweep to make some cables for my model. I have the shape and line set up, but when I do the modifier it ends up like this: It is a lot larger than the original shape I picked It also had wierd pinching errors: the original line and shape:
Hello everyone! I'm a bit ashamed I didn't join here much earlier. =) My name is Ondrej Malota, and I work as an environment modeler creating highly optimized architectural 3D assets for American Truck Simulator.
Before that, I built for 5 years anatomical 3D assets for Human Anatomy VR and recently a few digital sculpts…
Hi, I'm a 3D character and asset artist. My strengths are modeling, texturing, and rigging. Portfolio - www.truepurpose3d.com For your game or visual media project please contact me at: e-mail - brow301@gmail.com
Hi, I'm a game character and asset artist. My strengths are modeling, texture, and rigging. Portfolio - www.truepurpose3d.com For your game or visual media project please contact me at: e-mail - brow301@gmail.com
Still working on Uving. Experimented with some YouTube tutorials on the matter and I've found a way that currently works for me, in combination with tips from above. Got a few more pieces to go before completion :) YouTube Links: https://www.youtube.com/watch?v=EriiuMPx22Y https://www.youtube.com/watch?v=mJ3PJD0WEmk…