I am trying to use sweep to make some cables for my model.
I have the shape and line set up, but when I do the modifier it ends up like this:
It is a lot larger than the original shape I picked
It also had wierd pinching errors:
the original line and shape:
Replies
Just a shot in the dark anyway.
Select a vert, right click and set it to Bezier.
If the handle won't move along the axis you want, mouse over the move gizmo and click the axis you want to move it on, this will set the handle to move along that axis.
If you need a smoother curve, adjust the Interpolation steps.
But really there are some shapes that won't be able to go around sharp corners, their diameter is just too wide.