Here is the block out of the scene. Broken the scene into pieces and arranged it in the engine. I will polish the model and add rough textures. Keep supporting!! :smiley:
Finalhart, if you want references directly in your ZBrush scene, google Spotlight and how to use it to get images places into your scene for reference.
Hey PCers! I'm starting a new project and I want to document my process (and progress) here on polycount and hopefully get some help along the way if I get stuck! I was greatly inspired to come out of the shadows and post on PC thanks largely to two posts: cycloverid's Squaresoft Town and adam's "building an environment"…
Before you read this thread, please be sure about the following terms: - This Presentation shows progress for a fake Video of Team Fortress 2 containing all kind of characters, maps and objects from Team Fortress 2. - This Video doesn't use any Real-Time-Engine. It also contains elements which needs a lot of Rendertime! -…
Hi everyone! I have written a post some hours ago to get help but...no replies for the moment. So I now try here, with a new topic, hoping in better luck. This is my original message : I'm a newcomer and I kindly ask you some help to solve a strange issue that I'm experimenting with Toolbag 3. I must admit that I'm not…