so I just hope to double my chances i´ve posted this question in the epic/gow forum already I guess this is more or less a general ue3 thing and not so gow specific ->
you can also try running around the level and screen record. then watch it later after a break and you might see some specific angles that speak to you, and you can do a quick 2d overpaint of a screengrab to test out some ideas what you could do there. since it is a vertical environment I think there may be opporunity to…
Thanks guys! Lee3dee - Not really - I'm pretty mean to edgeloops and don't let them have any friends to talk to while working for me. Keep it pretty simple - and use them where needed, having a few extra loops here and there is fine but remember that wherever you put them your modifier will use those points as reference…
Today's work was mostly jumping back and forth between ZB and Maya, getting everything adjusted proportionally as well as modeling the chest straps. WIP so far: Dekard-- Good call. I was thinking of embossing something on the earring and thought there would be no point if it was so small, but I can figure out something…
I just want to say THIS IS AWESOME! What a fantastic way to showcase the collective creativity of a community. Epic props for the crew who set this up. GGWP!
So, do you think this is the platform hinted by Epic as the other mobile one for UE3? This is the new goldrush for all those iphone developers out there (IMO).