One on the last characters that I work on my free time you can see more about it here at my art station: https://www.artstation.com/artwork/dErYJ Concept by: Elmolol Here's some of the process that I made to develop this little guy. Don't hesitate to make any comment, I'll be glad to reply for any of this. model This is…
A personal inspiration and favourite character concept artist of mine, Clement Sauve passes away at 33 after losing a battle with cancer. I'm hearing it from multiple sources right now, but his Deviant Art page and this post by Maison Immonen should clear up anything you may be wondering for now. I won't write too much, as…
Latest WIP update July 13 - testbake for face and quick substance magic A few of you may have seen this thread under a different title but now its back and with a new concept. I have been struggling with this character a long while now and after I so cleverly thought of the idea to design clothes myself late last month…
Adventures In Purgatory - Now known as "Not the End" An Adventure RPG set in the worlds of both Hell and Purgatory, in development by a small indi team of developers is looking for dedicated artists who want to be part of something bigger then the sum of it's parts. If you want to be a part of a creative effort to bring a…
I saw this concept on ArtStation and wanted to make a fully modular gun kit using this as my style guide and reference. My plan is to model both concepts entirely and then build off of the modular idea with additional components. The 2 concepts depict a Handgun and Rifle attachment, I plan on adding a sniper and LMG…
hi guys, newbie here its my first post here on polycount recently i created a level based on my friend's concept here is the concept:- I just tweaked the concept a little bit and all of the assets were created in blender and textured in blender with a little help of photoshop...soon i will be uploading more of my work...…
I'm a technical artist I'm trying to get back into environment art in my free time. I decided to do an environment based on a concept by Yuri Hill. I really like the mood in his concepts and the strange influence of horror that he has in so many of his concepts - notice the being in the distance and the humanoid/scarecrow…
I am an indie developer using the Unreal Development Kit to make a commercial version of my mod Prometheus, which won 4th place in the Make Something Unreal Contest grand finals. Right now I'm the only team member (I do the programming and design) and I'm hiring contractors for the art and animation. I'm looking for a…
Hi, ApolloStudio is recruiting talented people. We are developing a game and we are looking for artists. ApolloStudio is a standalone game developer that is currently based on volunteers. We are working towards selling our game and besides that engine licenses so we can start a real company with employees. So if you apply…
You don't always have to come up with your own concept. I would say it is better to not make the concept on your own at the learning stages. Take a look at FirstKeeper's 2D gallery she has some great weapon concepts in there http://firstkeeper.deviantart.com/gallery/3065306.