I have tested 3DSMax 2014 with a Nvidia GTX 560ti, and it performed a lot better than previous versions in Directx 11 (Shaded + highlights). 5-20 Million polygon scenes. For lower polygon counts 3DSMAX 2011 with a Nvidia GTX 9800 still seems faster in shaded + highlight mode. Can someone test the 3DSMax viewport…
Hello, Here is the time lapse [ame=" https://www.youtube.com/watch?v=oq16Id2KWpM&feature=gp-n-y&google_comment_id=z13pxbupbzbncnxaf04cfbpp2oqgc1e5vuo0k"]https://www.youtube.com/watch?v=oq16Id2KWpM&feature=gp-n-y&google_comment_id=z13pxbupbzbncnxaf04cfbpp2oqgc1e5vuo0k[/ame] Here is a render…
Hey all, inspired by Rhinokey's post on his new band Battery Dog (http://boards.polycount.net/showthread.php?t=56462) I thought I would post something I've been working on. http://signalswithoutsound.bandcamp.mu/ So basically "Signals Without Sound" has been a solo project I've been working on and off for about 2 years now…
Hello everyone. I will be cheeky and repost my question from another forum, since the more feedback the better, hope you don't mind I have started playing with zbrush about 2 weeks ago. I have been following various tutorials online and in the beginning it was fine - then once I hit a total of 15 mil points in w/e project…
Help me tech savvy people :) This is a computer build i did awhile back. I didn't take too much time researching because it was cyber monday lol. Anyways, I'd like to give my comp a boost to increase rendering speeds and play most-all games on top graphics because as of now I can't even do skyrim in ultra :'( I linked what…
CLAN Ge0NAUSORUS! we are the greatest eye-balling game CLAN in EXISTENCE! WE HOWL AT NUMBERS! we FIGHT THE SQUARES! and HATE THE LINES! your team officers: CAPTAIN WOLF OF MATH (b1ll) & LIEUTENANT MIDPOINT CRISIS (kp) we will be organizing all the awesome super sweet events. post here to register, leave your chosen clan…
Ok guys I've been looking through this site for a while now and I have finally decided to bite the bullet and post some of my work here. Some of the stuff produced on this site completely blows my mind so I think it is probably the ideal place to learn more about my models. I am currently studying games art at university.…