http://imgur.com/a/dEWXP/all If you want to have a nice flow, you need to spend time watching wireframes of people who themselves have spent time watching successful others. It's not something that is in vogue for me right now as i have no need to do it anymore, but have the habit of collecting images from the internet…
Very nice work. :) However, you should remove the Cavity and AO details from your Albedo texture - your Albedo texture should not contain any shadowing information at all if you are trying to make physically realistic props. AO and Cavity are separate textures in themselves. If you open the "Occlusion" rollout within the…
Still working on the texture... At the moment I'm trying to refine the spec/gloss map. I think it's starting to get there. I really just want to be done with this now, so I can move on. Also, playing around with this really clarified some of the feedback I received on my textures for the shipping container. So, after this…
Well the .xml for custom Materials/Smart Materials are located under Users/User/AppData/Roaming/Quixel SUITE/presets with the default stuff being located at the Public user. I have no idea how/where the custom material textures or references to them are saved though, at least the .xml doesn't contain any path so I guess it…
ActorX ships with UDK, go and install the version you want. That will export the skeletal mesh for you. After that you need to digest animations and export those to PSAs. Seriously this is rather fairly well documented on UDN (which should have been the first place you should have looked.) This is the second item in the…
Hi everyone I'm currently working on this personal project for learning how to use unreal engine 4, PBR texturing, modular modeling, ... I've chosen this scene because it's pretty simple and contain a good modular elements for modeling and practice tiling texturing. Hope to see your feedback and tips throughout this…
Spreadsheet containing wage information collected various Games Companies, VFX and animation studios in the United States. The Animation Guild conducts a voluntary wage survey every year. Here is the article - http://vfxsoldier.wordpress.com/2010/08/16/wages-in-the-vfx-animation-and-games-industry/ You can download the…
Hello my first post, My model is a hot poker for a fireplace and i have split my model into 2 peices so i could add a lens effect glow to the tip of the poker.My center shaft is seperate so it doesnt contain the lens effect glow. How would i combine these 2 peices back and yet keep the glow effect just on the tip of the…
http://njculpin.com/ Current progress...have a couple of semesters left but I wanted to put together a progress reel. I am currently looking for work. the work displayed contains concept design, illustration and a general modeling reel. Any input on any of my projects is greatly appreciated... few thesis concept samples:…
So this day has finally come. I can't say I am fully prepared for this but at the start of summer I will starting looking for internship and I need to know of my portfolio contains any breaking points. I would appreciate any critic or comments on: presentation, models, texture, resume, UI and everything else. So heres my…