Hi everyone
I'm currently working on this personal project for learning how to use unreal engine 4, PBR texturing, modular modeling, ...
I've chosen this scene because it's pretty simple and contain a good modular elements for modeling and practice tiling texturing.
Hope to see your feedback and tips throughout this project.
In this moodboards, I've picked some pictures from the game and analyse the modular modeling
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Then modeling my own model of flagstones, six different variation in Zbrush, all your feedback is welcome.
I think my floor tiling texture is ready to go