Hi Guys I recently quit my job in order to dedicate some time to improve and build my portfolio for applying for 2D/3D Games art related jobs over the next few months. So I've decided to make an environment to learn how UE4 works and learn new techniques/pipelines etc along the way. Although it's not the most original idea…
I need something similar to the image made but themed for the World of Darkness Universe. Please email me with a portfolio and rates, and don't DM me here, as I will not respond. Email: TerrilliumV@gmail.com
Impact Studios Looking For: * Game Programmer (C++ / BP) | UE4 * 3D Games Character Artist (Art Style - Realistc) * 3D Gameplay Animator * VFX Artist | UE4 * UI/UX Artist | UE4 Our Talent: Our team's consist of 0 coders and 1 Environment/Level Artists (me), a sound/music writer and 3 Props Artists. Average age in the team…
Hi Everyone! Weforge Studio here, An independent game studio based in Sydney, Australia. We’re working on a horror title within Unreal engine 5 named Macabre We’re currently looking for an animator to work with us on a contractual basis to animate the main antagonist / monster of our game as soon as possible. Our model is…
It means the positions are through a 3rd party. Try looking at the Aquent or Filter websites. This is pretty common practice for Microsoft studios looking for mid to junior level artists.
Character artist looking for Tech Artist to rig and skin a variety of different character. Not for any particular project, but for my own enjoyment. Would love to get a collaborative relationship going. Three stylized characters are ready to go. here is one of them: https://www.artstation.com/artwork/9maNkQ
Get rid of the javascript. Let the plain html do the work. An art director will only look at a portfolio for 2-6 seconds before tossing it. The milliseconds (or often many seconds in the case of your website) it takes to load images is the difference between that director looking at your work, or just moving on to the next…
Tons of progress this week!* split out input and rendering into different loops. input is captured at 1000hz, and rendering happens at monitor * refresh rate. * caching input to handle the above ^^ * brush presets! * layers! * compute shader compositor! * svg icon rendering to atlas (yet to be used) * progress on the…
Hello! I'm an experienced prop and environment artist looking for some work on the side. Examples of my work can be found in my portfolio: https://www.artstation.com/solus_e I've done a good amount of triple A work so experience won't be an issue. I was thinking it would be fun to make miniatures and I have a pretty good…
Greetings, I'm David Makai and I'm looking for work as a 3d modeler, texture artist and/or environment artist. I'm available for remote work or in-studio work in Toronto, Canada. Check out my portfolio HERE to see my experience/skills and my contact information. Thanks! David