Want to be really clever? Do several mix and match variations of trunk and leaves, like a tree pack. Loading that one tree into memory will give you a lot of variation. You could also model a second tree that uses an identical UV layout (hey, planes are easy!). You could texture the tree for summer and autumn. See what I'm…
Hot damn, nice work! Not really much room for crits here. Only thing I can think of is maybe adding a bit of geo to the arm wrappings to make them look more believeable. Other than that... Nice efficient UV layout, good poly distrobution, solid textures, model has character and is memorable. This is pretty much pure win.…
layout suggestion: I don't like having to go through all your images one by one to see them. I know you have thumbnails at the bottom, but they're so small that there is no way I can tell which one I want to click to see something. If you still want to keep this giant scroller window rather than having a few different…
Cool site design and layout, and cool models/textures. However, there is no contact info or a page for a resume' which seems rather important to me. This is probably not the kind of crit you are looking for this far into it, but the mob thug has some very apparant UVW distortion on the side of the nose, which looks like it…
Ooh, look, shadows! I baked lightmass once, and it was horribly slow. It looked reasonable, but not real good (it was only preview quality). And aside from that I really didn't get my head around those generate unique UV's for lightmapping. I assume I can use my own UV layout for that? Should I then just create an…
The Fleur de Lise and the splattered paint and the modern layout are all clashing horribly. I would cut the Fleurs and go with the plain background color, and go for a model silhouette where the splatter is, keeping the same white/black breakup you have now. I like the colors. The whole thing is sort of muted but clean…
I'd go back and rethink the wings somewhat. Humans aren't really built for flight. we're heavy with dense bones and a long, heavy limbs. Those dinky little wings might be enough to get a bird off the ground but aren't likely to get Icarus close enough to Helios to melt them. You might also like to look at the structure a…
I cant wait for the new layout of PC. I remember seeing some of the pics a while back and it looked great. Really glad you will be able to click the banners and go to those peoples posts because I remember watching a few really old threads that became banners and could never quickly click back to check them out again. Very…
Think it needs Prettification? I was told keep the navigation and the layout dead simple. I wouldn't even knowwhere to fancify, because my aesthetic decisions are crippled by a military outlook :-/. As to the separation in the models, That was another piece of advice, because HR people need proof that you CAN use each…
Only if "BackFace Cull" is turned on. Right click the object in the view port and go Object Properties, check on backface culling. Also know that your UV layout might have flipped pieces and will render incorrectly even if the faces on the actual model are right facing. Which I think is your problem. I'm not sure if its in…