I dont have a set process, it changes according to what it is I am texturing but basicly I try to do this. 1st layer base colours(usually 2 or 3 solid colours) 2nd layer lighting and shadow 3rd layer details (decals, paintwork, scratches etc) sometimes 4th layer(baked AO on multiply) then more layers get added inbetween…
quick and dirty: Draw or render 1 version of the plate that animates falling to the 'ground' draw or render a 2nd version of the plate with the writing already done on it in the texture or whatever in the final resting frame of the 1st animation. In after effects, use all kinds of animated brush strokes that follow the…
Post whatever manner of art you want, just try to do it in the appropriate section. Polycount's origins are in game related art and a large portion of the art posted has that focus in mind, but I think I can safely say nobody is going to get after you for posting other work. The 2D section for example is full of art that…
Hello, I specialize in character illustration. I have experience with character design and illustration work for a few smaller indie projects. Email: Art.Andaerz@gmail.com Artstation: https://www.artstation.com/andaerz
Started with the eyes, which are my favorite part, and went from there. C&C welcome, made with my Wacom Intuos 6x8 which just arrived today (first tablet ever).
Hey Everyone, Been experimenting with techniques for doing faces using vector graphics, have managed to get myself up to this point: I used inkscape because, well, I like it :)