Hey everyone, I thought I'd not only ask for some help with fixing this, but post about my project as well (this is also my first time posting to this forum)! I'm working on a Mod for Amnesia: The Dark Descent, and though I've been doing everything modeling/texturing wise by myself, I'm having some issues with my rig. In…
Never thought I would hear about Milkshape 3D again... 🙃 It was the first 3D modeling software I used. Had to ask my parents to buy me the $20 license because I was still in grade nine lol. I eventually moved on to 3D Studio MAX 3.1, but Milkshape was a great app to start modeling because it was basically a simplified…
Is triplanar necessary? I thought of creating smaller rocks, UV unwrapping them, bake the textures and finally in UE combine the rocks to create large cliffs. If the walls are the same mesh, then they use the same UVs and I could merge them or instance them.
Hello, We are currently seeking 3D Artists to work on an RTS/MMO called Steel Resurrection. There are already several talented coders, developers, sound designers, and artists working on this. For someone looking for a way to apply their skills, this is a perfect first/early project with rapid progression. While it is an…
Hello everyone! New here, my friend recently introduced me to polycount to help improve my works. So here I go! This character was created for a school assignment (over 15 weeks with other assignments) which was to create a character for an existing 3D fighting game, which I chose Street Fighter V. I can tell I didn't hit…
Hi everyone, recently I have started working on a new personal project. The main focus of this project is to work on my lighting skills, while also trying to improve my other skills. The simple plan for this environment is to create everything and then come up with a few different lighting scenarios. I currently have 3…
I call this little critter "Wyvlett". He is a baby Wyvern-type creature. I completed him late last quarter as a school-related project. This character was created with a high to low poly workflow, starting in ZBrush and retoping for the game resolution output mesh. The eyes are currently not well suited to game output. I…
Hi there, After being inspired by some of the great recent hand-painted environments posted on here, I've decided to attempt one myself. I've never done one and thought it might be a good portfolio piece and also a chance to improve my painting. I've just got a couple of questions. Firstly, do games that use the…
Hi Everyone On April the 19th 2013 I will be participating in and streaming a 48 hour League of Legends Gameathon in aid of the charity Special effect. The Stream will begin at Midday (12 pm GMT) on the 19th of April Special Effect make unique hardware and software to enable people with disabilities to play computer games…