Can someone tell me how do i clean all this up? By meaning i'm probably gonna re do the Truck but based on the blueprint (whatever it is) How do i make these models more accurate? This roof of a Evo this morning i worked on it and every time i just keep getting rounded edges like i would add more loopcuts still same…
Hello all, welcome to my sketchbook! Another newbie here, and one that's thoroughly unimpressed with his own ability. That's where this comes in... Whilst I'm really more of a programmer, I do enjoy more artistic ventures up to the point where everything goes wrong and I truly detest what I've done. Well, the only way to…
Excellent work! Few suggestions: the proportions of his face are very realistic, and the proportions of the body are slightly exaggerated and cartoonish. I'd like to see his face mushed around and exaggerated a bit to match, especially since he has the huge beard. A bigger nose, rounder cheeks maybe? Also, his bandana…
@Noren Yep, this question concludes a short and sad story of Ed Unfortunate adventurer, who left the vault without his Pip-Boy Never leave the vault without your Pip-Boy! Honestly, tho: I've tried, but in my chosen texel density it looked like a mess
Hey, I was having this issue as well where suddenly it seemed like all my subtools in one specific ztl. file had changed scale. My problem was the values in "Export" under the "Tool" palette had it's values reset. Luckily I could go back to an older version of the ztl. and copy over those random values. Not sure where…
@iam717 what does it look like when you do "Clamp Result"? This looks like the information is blowing out or over exposing. And what are the factors the factor slider is lerping between?
I think it's actually called 'RE Vive'! The Valve prototype I played with was really convincing, though. The positional tracking and how much the optics make it feel like you're just looking at a real space, was incredible. Really intrigued what the actual consumer device will be like, and especially how much it might…
Sweet work man, I love it. You managed to capture Telltale's WD's vibe pretty neatly. The only thing I don't like on your last update is the logo on the backpack, I feel it's too detailed compared to the rest. It's been a while since I last played a TT game but I don't reckon I've seen something like this (?). Of course I…
Hey all, there were alot of questions and concearns in the "ritual hiring" thread about People from other countries possibly working in the states, what they need to do and so on. And also vice versa, Americans working overseas. This topic has been touched upon in many many threads in the past, but I think it would be good…