I'm in the process of making a series of medical/hospital props. I'm pretty rusty at hard surface modeling so I'd really appreciate feedback and critiques, I'm having a hard time getting the scalpel to look right. I'll post more as I keep going.
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Hey everyone, I'm currently looking for freelance work as a prop or environment artist. My portfolio and some examples are below. Thanks! Portfolio Link: http://www.jamesa.ca
my name is John Easling and I am a 3D props and environment artist looking for a great project, some of my work can be seen at: http://johneasling.wordpress.com/
Hello! My name is Vitor Balbio and i´m work in some props for a realtime scene using only Open Source softwares. Blender 3D ( modeling and texturing),and GIMP 2.6.10 ( 2D paint). Rendering in Blender Game Engine. Screens All suggestions are welcome Bye! :)
I m currently working on a personal project with some survival props and other environment textures.
I work with substance designer and painter. feedback are welcome :) you can find them with marmoset view on my artstation. https://www.artstation.com/artist/sellierdavid
Hi! I'm again available for freelance work as a environment/prop artist (7 years of experience in games). Please have a look at my portfolio: http://piotrherm.com/ Contact to me: piotrherm@gmail.com
Hi, I would like to share my latest asset with the community :) . For this prop the challenge was to create an organic piece while maintaining the readability of the different materials. I enjoy pushing myself with texturing and rendering Hope you like it. https://www.artstation.com/artwork/3oEnqB