i guys, Finally back with another character sculpt, its not my usual cup of tea but due to project circumstance i find myself on character duty. Anyhow, ive got with a Mads Mikkelsen likeness particularly as Hannibal or Le Chiffre. I'm sort of in to secondary details but definitely want to nail down larger forms before i…
Hey all, Our company recently received the greenlight to expand our team, and begin work on some new exciting projects! We are looking for a capable junior to mid level technical animator who is open to relocating to the Dallas/Fort Worth area. Please send applications & portfolios through to contact@vecfour.digital Please…
Looking pretty good. The face topology is pretty solid from what I can see of it. =) Crits: - The silhouette of the legs is kind of tubular. The pants should pinch in a lot more at the knees, especially since he has kneepads and straps. The wrinkles on his pants shouldn't be all the same height. Areas like around the mid…
Section Studios is looking for junior to mid level motion capture animators who are proficient with motion builder to work on a short term contract ~6 weeks worth of work or more * biped characters and creatures * Motion Builder knowledge required * process motion capture data onto rigs and edit to make game ready assets…
A Toronto-based game developer is looking for talented game artists to create original icons, characters, units etc for a Civilization III/Conquests mod based on Canadian history. We are working with the Canadian Government, various national history societies such as Histori.ca and Take Two Interactive. This is a…
The Apprehension mod needs a talented texture artist to texture the models created by our 3D artists. You can use any tools you like, but the following are the most important: * ability/time to create at least a few finished textures a week * an eye for futuristic themes, especially the clean nanotech look (such as that…
i would take the advice above i would also add that if you want to work in a studio at some point. dont get into freelancing. i made the mistake of thinking getting experience through freelancing would help me get a studio gig. it actually did the opposite :( studios will not hire you for entry level junior rolls if you…
Hello Polycount! Just recently me and the group of students listed below have completed our final mod project for Game Art and Animation at Seneca College, Toronto. The scene depicts an environment one could imagine a dwarven blacksmith working inside. This environment in total took 4 weeks and utilized the UDK to compose…
Heroes of the West is a mod for Red Orchestra 2. Bringing the game to the western front pitting the United states Army against the Third Reich. The British commonwealth are well on their way to being added as well. http://www.moddb.com/mods/heroes-of-the-west But we are missing one crucial weapon and our permanent…
At first let me introduce our Project: We are working with a international team on the German Front Mod. The Idea of this modification is to show the 2nd World War with the view of a German Soldier. We show the 'other side' of the war and want to make clear that there was not only Black and White. Most of the Soldiers who…