Sorry, this is incorrect. This artifact is 100% preventable and predictable. Whether it was a 40 degree angle or 120 degree angle, having a hard edge on the low poly model without splitting the UVs is what causes the problem in Nate's image. You can get rid of the artifact by either removing the hard edges on the low poly…
I had my computer go down for maintenance nearly every other month last year. Turns out a RAM stick was bad. And the GPU VRAM was also glitching. And a HD started to fail while another imploded. The mobo is also suspicious. Wonderful times. After RMAs and tweaking to stabilize it so it could limp ahead for a little longer…
Hey, all. I'm finishing up renders on a new portfolio entry, but I felt it'd be good to post here first before I publish to Artstation. I'm looking for critiques on my firearm, the 1301 Tactical. I'm primarily seeking feedback on the texturing work on the shotgun, and the quality of the renders in regards to lighting and…
Registration is live at: https://www.chimirus.com/conceptart Info at https://www.chimirus.com/ I will be instructing a 10-week local intensive concept art course with Chimirus_School right here in Chicago, which will begin spring 2019! Chimirus specializes in digital art training in the Chicago area. This course will…