Getting close to finalizing the block out stage of this environment. I have brought it into unreal from maya so i can start messing around with moss. It has been on my mind for the past week (never done moss before) and i wanted to take a stab at it. This is a quick and dirty attempt just to see if it feels good and will…
Ive started this star wars scene based on this concept: http://images3.wikia.nocookie.net/__cb20100821001806/swtor/images/0/02/CA_Jedi_Ship02_full.jpg Im doing this because I want to focus on hard surface stuff as I find it more enjoyable, atm it is still at the semi-blockout stage
After getting all hyped about Star Wars over Christmas, I'd decided I'm going to have a go at modelling the Millennium Falcon. Luckily there's a ton of reference on the internet of the original 1977 model. I'll post up my progress here to try and keep some motivation going. I'd started blocking out the basic volumes over…
What do you guys make of it? Is it totally fine to you, or is it annoying starting up Steam to fire up X software? I have a few on there, I use Designer there and it's generally okay for me. I don't really like it, but there's some fun side effects like it tracking your hours in the software, imagine if I had those stats…
I will absolutely look into doing clear-coat when I try to optimize this down. Thanks for the replies! I am back with an update. I spent most of yesterday refactoring my previous result, with a refocus on pushing PBR and trusting it over curating a certain look. I also dug an old reflector out of the garage and studied it,…
Hello everyone! Im working on a project, gonna introduce it very quickly. I'll be doing some Star Wars Planets to explore in Unreal Engine 4. Not an open world, just a big map, some maps will be bigger others not. Im going to start with Tatooine. I have done a very very basic scene on Unreal Engine 4 without textures and…
I'm a bit more optimistic as to what will come out of CIG. Don't forget Star Citizen represents more than one game...the mission based Squadron 42 is certainly a reachable goal and its what they plan to release first. The persistent universe game that follows is where I can see the pessimism going. At least they can try to…
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Greetings. I'm starting a new personal project this summer and I figured I'd make a thread to track my progress along the way. I'm looking to recreate a scene from Mos Espa. Here is my target image: Here is the progress I made tonight. This started as a test to see what I could achieve in a few hours without really honing…