Hello Polycount. I switched to 3ds Max recently and i'm having lot problems with interface beacause i'm used to C4D and Softimatge interface. Here is my actual main problem: When I select a poly trought unwrap uv panel I dont see highlighted the poly on the overview. Its really anoying and I can't find for a solution on…
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Posting this here specifically because Polycount's audience cares about pipeline more than novelty, and that's the actual use case I built this for. Context I run Anvil Interactive Solutions — we ship Blender/UE5/Unity tooling (Quadify line, BlendUnreal, BlendUnity, a few others). BlenderMCP Pro came out of needing to do…
The big difference, across the board is consistency. Alais desigend a consistent experience, and autodesk (tho very good, and powerful, and all that other thumbs up stuff!) is less consistent. IMO the 3dstudio max interfcae is just fine. It's a lil 'thrown together' but the interface still shows attentions to details like…
Hey all, Quick question about dDo. I'm new to the software and for some reason my interface is not mimicking the videos I've watched online. The red outline image is what I'm striving toward and the left is what I am currently seeing. I've tried navigating through the links to no prevail. Thoughts?!
Hi polycounters, I tried my best finding something useful for this problem on various board and google search, but i am running out of ideas and maybe somebody experienced the problem before and managed to solve it. Lately i experience a lag in the editable poly command panel interface. Its irrelevant to the viewport as…
Does anybody know why every time I open my zbrush file I should load my custom user interface again through preferences/config/load ui? I hit store config when enable customize button was active.