Hi polycounters,
I tried my best finding something useful for this problem on various board and google search, but i am running out of ideas and maybe somebody experienced the problem before and managed to solve it.
Lately i experience a lag in the editable poly command panel interface. Its irrelevant to the viewport as its the same with a simple cube just drawn or a scene with 27k tris, 2 lights and a few realtime shaders, AO, et all.
When i switch through the subobject levels of any type of geometry it takes about 1-2 seconds to rebuild the interface in the commandpanel. its a bit faster when the tabs are collapsed and usually takes longer when there are more tabs (polys vs border for example).
I have no script running really except of textools and gomax per occasion (gomax has an auto update script in startup though)
I saw this a few times on vista machine, hence blamed vista for it but i saw it work on vista much faster as well so its not really relevant i think (however no such experiences with win xp)
I am using max 2010 sp 1 with win7 64bit, 4gb ram, and a quadcore. win is installed on same harddrive as max. I have no recollection of when it was not like this except times before win 7.
Any help with this would be greatly appreciated!
Replies
Sorry I wasn't much help, but if you find a fix please let us know!
We have tried enabling/disabling the aero/glass interface of windows with no real changes.
and latest Direct X, hmm i dont know actually which version i am running atm, 3ds max is set to directx 9 though. I give it a whirl with the latest directx.
Ok tried installing the latest direct x (jun 2010), oddly enough i culdnt get the webinstaller to run (dialog with non usable error massage) and installed redist. that is also weird because its directx9 (?!).
Ahrm an latest direct x seemed to kill viewport shadows for me.
However i tried OpenGl and its still the same.
The horrible part of GMT was and still is if you exit some of the tools improperly (right click instead of deactivate the button) they cause some kind of performance sucking black hole inside the most delicate parts of your machine. The good news is it doesn't do much other than slow max down, ultimately leading to a crash, if you don't close it out of disgust first...
So far we've been told "oh we're working on it, our interface is a work in progress, we'll get it working eventually. Sometimes our house gets dirty while we remodel"
Well, 2 years and the contractor is still sitting on my couch, drinking my beer, watching my porn, feeding my dog expired meat products from my fridge he unplugged 3 months ago. I'm not asking for a miracle, I'm just asking to have back the functionality I had before they decided it was a good idea to ass rape polyboost. You know that little thing they keep promising but never deliver, instead we get new half baked ideas... that will be ignored and forgotten and ultimate culled in future XBR-diets... awesome.
- wrong version of .net, you should try reinstalling 3.5 and if you're feeling brave, 4.0 - which is found to be faster, but we don't officially support it at this time
- Wacom tablets have caused a problem (recently someone reported this)
- Intellimouse drivers have caused a problem (historically, not recently)
- Latest McAfee andtivirus is causing a problem (multiple people have reported this)
- Big problems with ATI drivers in the last 6 months, but should be fixed if you get the latest ones
- Aero with max 2010/2011
I've tried reinstalling 3.5 and when that didn't seem to change anything I installed 4.0. When that didn't work I had to reformat to get back to 3.5. This was a few months ago on Vista 32bit and a weird case but be careful with this. Even restore points where hosed. Now that I'm on Win7 64bit with a higher than average system (according to autodesks survey thing) GMT still lags.
I experienced the GMT lag on my new system for a few days before I installed my tablet. Now that its installed, the lag persists.
When doesn't anti-virus cause problems...
I've been on Nvidia for a long time.
I remember the Aero problems popping up in 2008 and 2009 but I think a hotfix was released that would disable it while max was running, which caused all kinds of problems with other apps, specifically photoshop. Which still exists if you disable Aero... Either way I just disabled it, and lag still exists in GMT.
Oddly using the old polyboost interface with 2009 its still silky smooth, oh and it doesn't take up a giant portion of the screen or take 15-20sec to load. I don't think anyone envisioned the ribbon when it was rumored that polyboost was to be integrated into 3dsmax. I think everyone thought since there is so much cross over and duplication, that edit poly would get an upgrade/house cleaning.
The 10-15-30 second lag happens when GMT launches for the first time or hasn't been active for a while. I had a script open and close it when max launched but now I just leave it off which is fine because I animate more than I model now, but if other people who use the tools experience the problem my solution to ignore the tool is probably not a good option...
As for the resource eating buttons I was talking about the freeform and paint style tools. It never fails if I have push/pull active and don't deactivate it by clicking the button it will crash after a while.
There are half a dozen scripts that I have installed but I'm not sure if any of them would cause issues because while they are installed, they don't run unless they are triggered. Still I should probably test with a vanilla install just to be sure, if I was that adventurous... but these are scripts necessary to doing my job and some of them are not authored by me and are .mse and can't be changed.
As for other dependancies I'm not exactly sure what you mean, I think that means other outside apps that might be running causing a problem? Thats possible, as I work I'm in and out of 3-5 apps on a given day but I've had the switching lag with none of them running and on days I haven't launched any of them.
If its another component of windows that's causing it, that isn't up to me to find and fix...
thanks for chiming in.
Unfortunately none of your tips worked (for now).
I installed .net 4 and its the same. I put max on AVG exception list. nvidia drivers latest (Geforce 8 Series), all the same. no intellimouse
Superstrange i think is Edit Mesh works as it should, super quick switching between levels and no ui rebuilding.
How can i find out if the wacom driver causes it?
http://forums.cgsociety.org/showthread.php?f=6&t=909181
Unfortunately deleting the viewcube didnt help. however i hate it anyway so its gone for good now but the problem still remains.
@Vig: GMT work fine, they lag per standard but i am actually talking about the Edit poly command pannel on your right side, the grey menu that is there since max 3 and now behvels oddly?!
In the course of finding the bug and so forth now some of my buttons dont work correctly anymore, for example the button to mirror the UVs in the UV editor only does work when i click hold and choose the same action from the dropdown rather than just cliking it. I have no idea how that happend.
So far the only "solution" seems to be to install max 2011, I feel extremely tempted to torrent away if thats the only answer, then again i saw 2011 and the interface seemed generally more clunky making all efforts of trying to get a better max useless.
Super annoyed by this especial since i saw it on so many machines, expecting there is some trouble shoot catalogue.
I thinking about switching back to max 9, however i am forced to work with the newest max in schools to teach so it would be still nice to know how to get a smooth max running... waiting 2 seconds between levels switch is an insane amount of time wasted on me, making me insane infront of class.
i also noticed in the material editor, most of the time its menus that have the expandable tabs but its especially bad with edit poly.
maybe i need more ram but it seems to be a random bug caused by hardware configuration.
Whats Preview Selection?
I realize now nearly all rollouts are affected by this. for example in the animation tab as well.
To make it perfectly clear, i am keen to run a smooth system, no whislte and bells and shiny. As lean as possible no bloaty stuff. So i tested without all programs running and diffrent configurations as well. The drain in ram and performance for the idlig system is brought to minimum (as much as i can as somewhat informed end-user).
Outside the box, Any interference with something running in the tray reported?
I have avg, java, dropbox and open office at startup but thats about it.
Maybe a new windows service?
Is there some auto Ui update running through the banks causing this?
Maybe like Photoshop its better to install max to another harddrive than windows?
1: Turned off Graphshite Tools. I was getting the same 2-3 interface refresh.
2: Turn off View cube
3: Switched to Open GL as my wireframe DirectX was running at around 5-7fps
the scripts are being loaded still if you open max and have no gmt interface (still command panel being laggy with gmt disabled via max/tools/gmt ).
I saw there is an option to enable and disable command panel in the GMT toolbar, im somewhat tempted to blame this feature. maybe some cheap hack causing the ui to restore all the time at certain machines, who knows.
OpenGl didnt change anything except shaders not running correctly
running out of ideas, keep em coming
If you have GMT open when you close 3dsmax it will launch when you open it next.
[ame]
Youtube doubled the speed of my video for some reason...no idea why.
EDIT: Oops, late, seems you already fixed the problem, and yes, Max doesn't like Web-Browsers...I suggest starting Max first, waiting a few minutes for it to cache the meshes and then start using the net.
My Specs are almost similar:
Intel E6600 and hd4870(which is even worse for the fact that it´s dual core and ati).
Your Viewport is lagging behind and the ui needs forever to refresh, i´ve never experienced that before.The only thing i have is the refreshing UI but it´s nowhere that slow.
Edit: I have Chrome open all the time with many tabs, so that can´t be the only problem.
BlueTooth is also not welcome in my case as it increases the boot time of Max. I had all these problems a few months ago, after going through Google on threads after threads of issue.
EDIT: Forgot to mention, here are the files I removed from both Max 2011 and 2012 respectively to get it up and running faster and made sure they wouldn't keep on crashing every nanosecond:
2011 - 61 files:
2012 -59 files:
I turn aero back on and choose one of the fancy transparent themes and lo and behold, the problem in max in fixed.
Perhaps later versions of max have been designed to work better with aero, or it could be a just a coincidence.
can someone else give this a try?
Turns out that disabling Nvidia Nview desktop manager has made my UI work properly again!
Hope this helps some other people here.