No because either way you do it, you store a model on the GFX card and say "draw this model with these textures", with an LOD model your still saying "draw this model with these textures". Both doing the same cpu to gpu talk. Drawing nothing is always faster than drawing something. A diagram: A = lag time from cpu to gpu…
I can handle criticism, but I can't stand it when people tell me that i'm stupid for drawing, or stupid for drawing what I draw. THAT IMO, is ignorant and stupid.
This thread is silly. Stop talking about drawing, and draw. Do you want to know how to get good at some incredibly specific, arbitrary type of art? Research it. And draw.
I totally agree with this while it is not essential that you know how to draw, it is useful to know how to draw to be a great artist. Drawing helps in visualisation, understanding lighting, composition, and design.
I was told that it would be best to learn how to draw before moving into 3d art for games. At my best I can probably draw a... stick figure... So, my question is, what would be the best way to learn how to draw? Please dont say practice, because that is quite obvious, and I do about every day... By the way, Im 14. Thank…
Here is a short explanation on what I need it all to do: Let us start with the Light blue drawings: This area, is suposed to hold the ligament (Orange parts) in place, so if I move the femur bone (theigh bone) it - as seen with the dark and lights green drawings stays in place where the light bue lines are, but the rest…
It's good that you're doing some drawing already. Be sure to use reference though and not just draw from the head. If you draw from the head, you don't learn anything new about anatomy, you just solidify what you already know. It's best to draw from a real model if you can, but a good alternative is to get a large mirror…