MY FINAL RESULT FOR THE DEADLINE: From ashes into fire. After crunching many hours at Global Game Jam in sweden designing, balancing and making props. I now change my focus to my environment portfolio. (for those intrested here is our final result: [ame="https://www.youtube.com/watch?v=of2Xim4MeoY"]FLATLINE -…
My current setup is this: 2 - Main Ultrawide 1 and 3 are 4k. 4 is a soundbar connected by HDMI. Before this Wednesday, 1 and 3 were set to scaling (150% and 200%) 2 was 100%. This worked fine for photoshop and such. But 3DS Max and other apps did not like the mixed scaling and wouldn't draw some UI elements. Some apps…
Hi ! My name is Elwen Mahé, I'm a second-year french student in sound design and music production in Paris. I just saw that we have to create a wip topic for this contest so here I am ^^ My school told me about this contest very vey late so I started it monday 22/01/2018. I had only 9 day to do it all from scratch as I had…
High Moon Studios will be at The Game Developers Conference 2007 in San Francisco! High Moon employs more than 140 developers at a state-of-the-art facility based in San Diego County, California. The award-winning studio is currently developing titles for next-generation video game consoles. At High Moon, artists,…
My work so far! I could call it finished, but If someone has any ideas to make the scene better, do tell please! After started and (kind of) finishing a awesome mech-tank I am now starting on a new portfolio piece called: Sanctum. (My old thread: http://www.polycount.com/forum/showthread.php?t=116199) I will make my first…
We are a small video agency called Arcade Freelance located in western United States! We are currently searching for a technical artist for a client who needs the following: Criteria: - Specialized in 3D art in the software Blender - Art style that is similar to Hello Kitty, FloaTopia, Oddsparks - Experience with 2D-style…