This is an environment I made to experiment with the new features in Unreal 5. I made everything using Houdini, Zbrush, and substance designer. https://youtu.be/T8ZqoaS6OsI and a video showing the process https://youtu.be/HXD6qF5hysg and the artstation link: https://www.artstation.com/artwork/q9ak3a This blog post on…
I don't have houdini but I am trying to edit those maps that were made in houdini, I use other softwares and I also have g projector from Nasa but does't features dual paraboloid seems, I am not expert with blender. In general this is not related to a model I only have the texture map and I wanted to make an alternative…
another Houdini Sketch weekly challenge done, for this week my friend and i went with "Power line" theme had a go at some japanese powerline and try to get variations on each pole.i started with a simple curve spawning pole and got the cables connecting as shown in Houdini video above but decided to add a small narrow…
Looking for someone with experience in generative character creation. Ideally the technical side. Potentially in Houdini or Maya. contact: davidcroftsharland(at)gmail.com
Currently working on a graveyard scene, more or less happy with what I am getting. Going to make ornaments for door windows in Houdini (Really enjoy the curve tools there)
Hey everyone, I'm a beginner in environment creation. My aim for this project is to create a realistic environment. Currently, I feel there's still some lacking to look realistic but I couldn't figure out what to improve, so I'd appreciate some feedback on anything I can do to adjust my scene to really make it pop in a…