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Author:
hasgan
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3D Art Showcase & Critiques
[Ue5] Throne Room Environment
sprunghunt
polycounter
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sprunghunt
polycounter
Sep 2021
This is an environment I made to experiment with the new features in Unreal 5. I made everything using Houdini, Zbrush, and substance designer.
https://youtu.be/T8ZqoaS6OsI
and a video showing the process
https://youtu.be/HXD6qF5hysg
and the artstation link:
https://www.artstation.com/artwork/q9ak3a
This blog post on artstation talks about how I made the lattices
https://www.artstation.com/blogs/dankeating/Z8Pq/making-islamic-lattices-in-houdini
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Tagged:
ZBrush
environment
Houdini
substance designer
Unreal Engine 5
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Lether
polycounter lvl 8
Sep 2021
Really really cool work !
Just a thing come to my mind. Shadows/light feels to me a lot contrasted. With such warm material global illu should be more warm (orange tone). It is just a feeling ahah. Maybe it is an artistic choice.
By the way, cool carpentry
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