This is an environment I made to experiment with the new features in Unreal 5. I made everything using Houdini, Zbrush, and substance designer. https://youtu.be/T8ZqoaS6OsI
Just a thing come to my mind. Shadows/light feels to me a lot contrasted. With such warm material global illu should be more warm (orange tone). It is just a feeling ahah. Maybe it is an artistic choice.
Replies