Hey there, I represent an in-progress indie project and I'm looking to shell out a bit of cash to get it rolling. I'm not looking to pay much, and this is mainly just for artists who want something on their portfolio or just want to help us out. I'm currently looking for Concept or 3D artists. You maintain all ownership of…
Working on a low-poly 2.5D puzzle-platformer about collecting star fragments 🌟You play as a small hedgehog/girl exploring memory-like levels to collect stars for a lost childhood friend.Mixing platforming + environmental puzzles + simple magnet mechanics.Would love feedback on the concept or gameplay ideas! Youtube video…
Hi, So I am making a management/builder sim that involves interior design, eg. many unique props, like The Sims series. One thing I am still not quite sure is how many polygon to spend on my unique props. I want to share my current line of thoughts: please let me know whether they make sense and whether I made any obvious…
Hello, people of PolyCount! I am new here so apologize if I posted this in the wrong section or something. I am looking for feedback on my TTTC mentorship. I have been working on this project for the past 4 months so I am looking for some fresh perspectives! Mainly what I should focus on improving for future projects, like…