Tools: Rappa tools has really sped up my workflow Games: Ratchet and Clank purely for making me remember why I love platformers so much. The overall updated look was done perfectly in my opinion and hopefully encourage more remasters and staying true to its roots If I can think of any nominations for the 2 other categories…
ok that is hands down one of the nicest and simplest enviroments i've seen in a long while! that bridge, its amazing! so simple but so perfect lol the only suggestion i can make is maybe add some more plant life. It's obvious that this scene is fairly high altitude but im sure there would be some grasses or lichen or maybe…
heh, I own them both... I choose to quote the original, it matched the coal workers pic I found. "Down with the blackleg, all workers unite" Billy Bragg - 1988 "Let's fight the Right Wing, all workers unite" Street Dogs - 2006 (check out who they gave credit to for songwriting) If you want to get crazy technical... "Down…
sometimes i like to create a "new model" of my selected object. then I do an instantiate single, and scale it by -1 along the appropriate axis. then transform away. I really don't know the disadvantages to this yet, if there are any. once I'm finish, I move the mesh back to the scene root, and delete the model. Then I do…
Hey, thank you both for these. I'll be doing both the menu UI and the HUD. Minority Report sprang right to mind, but I recall it being kind of a non-existent UI, like he just rotated his fingers in space and the videos/memories responded. I should take another look though, gonna root around for that Cinefex in the…
One of my best fiends just left Vancouver to Japan to work for Grasshopper. He's gone to find his dream project. Pretty cool. Bit of an ordeal. I wish the old men running the world would let us do these kind of things when we're young. I would have worked all over the place. I'm not that old yet but I'm more and more…
Looking Awesome!.. The art style has stuck to its roots along with the gameplay as they promised. Something I would like to see would be an in-game trading/auctioning system specially with the huge loot that this game is boosting about. Although this game isn't MMO, running it like Guildwars (Which also isn't MMO) but has…
We're a small team of people building an Indie game and are looking for someone to come on to do some finishing work for us in our environment and for our characters. We're reaching out to find someone to help with this last bit of work because there are a few pieces that our current 3D generalist doesn't quite have the…
This is the main project I'm working on at the office, a 2d action rpg set in a medieval slavic fantasy world. Here I'll be posting character concepts along with their polished versions, some environment props, items and maybe some UI. I'll start this thread off with a guard and Psoglav, a hostile wolf creature with roots…
Hello everyone, my name is Sukhmeet Singh and I will be posting the progression for my thought process/WIP here. A little about me: I graduated from a 3 year animation course, and have animated treadmill, and root. With a deep interest in games, and fascination for action and adventure, I found myself thinking about about…