There is a way to 'cheat' said issue, and I did it some time ago, but not sure how well it will translate to UDK or any real-time asset at all. I basically chamfered my edges, but very slightly (on a copy model of my LP) and used that in xNormal to bake out my stuff. This meant the new chamfered edges had not UV, and I…
Fun to see the other responses. I realized after posting this I should have mentioned WHAT I was modeling that patches were so useful for. I'm making cartoonish clothing, shoes last night. This all has started from one or a couple of splines, caged then some patches detatched/copied and altered via extrudes or bevels and…
I'm looking for efficient and fast way(maybe some scripts etc) to model this kind of thing (3dsmax, zbrush): Really would appreciate any tips. Would like to keep things parametric as much as possible.
Hey, we were playing around with doing custom models based on our own art as a test. This has very mixed results based on the subject, but I want to share the approach for any artist wanting to try this with his own works. If you want to try the same, you can use Leonardo.ai and feed it your own images but the most…
Well like I said that'd be for cheepskates, and would be good incentive I think to pay the normal subscription fee. Doesn't have to be that sever though, could be a transparent overlay that plays while your in game. If you didn't want to pay for a subscription though games could still be purchased outright too. Really,…
I want to model and texture a flint stone wall. I want to produce a high poly wall in Mudbox and then then a low poly in Max. The wall will be an individual object, so it will not make use of modular pieces or textures. But I'm unsure how to go about it. So I wondered if anyone out there could tell me how they would go…
Hello, I am an art student from the UK - I mainly focus on character, asset, and environment concept art. I have recently realised the advantage of introducing some 3D modeling competency into my skillset, and have begun the process of learning how to use Google SketchUp and AutoDesk Maya. At the moment my expertise in the…