Home Technical Talk

how to model such thing...

polycounter lvl 6
Offline / Send Message
lukx polycounter lvl 6
I'm looking for efficient and fast way(maybe some scripts etc) to model this kind of thing (3dsmax, zbrush):
Really would appreciate any tips. Would like to keep things parametric as much as possible. 

 

Replies

  • poopipe
    Offline / Send Message
    poopipe grand marshal polycounter
    Splines and sweep.. You'll get UVs that way too

    I quite often generate splines from meshes for this sort of thing as it's easier to conform and mess with the shapes than with splines. 

     Also there is a script floating around somewhere with a weird name that shifts spline verts so they overlap rather than intersect.  Its probably on scriptspot but I can't remember the name. 
Sign In or Register to comment.