Not an MMORPG, but you know Elder Scrolls Oblivion? The bit at the start where you scratch your way out of the dungeons into the blinding light of the outside world?
I'd say that I'm about the same as I am in WoW. I've got my character up to a pretty high level, but its taken a while and my gaming sessions are infrequent. I have plenty of abilities and a decent build out for my character, but I don't have a firm grasp of the strategies nad techniques that allow other players to excel. I've never been into instancing, and generally just wear drop and quest gear.
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heart of a "hardcore artist" trapped in the body of a "casual artist" (will tap my "resting experience" once I finally "max out" my Masters of Science: CIS "trade skill" this summer). I'm low-poly/texture "speced," and will be concentrating on high-poly/texture "spec."
As an artist I have found that it is best not to compare myself to other artists, only to compare myself to myself in the past ...
My attitude has always been, there's nothing I can't do as well as anyone else, I just haven't done it all yet. So I'm constantly comparing myself to other artists.
It's a good kick in the pants after having been into computer graphics for the last (holy crap time flies!) 20 years..
lvling the last 20 points was a total bitch as always, not to mention the best formulas are random drops, so i'm just grinding it out hoping something awesome drops in my lap.
waiting till they allow you to have more than 2 professions.
dont know what level I am I dont play MMORPG's. Its all about the first person shooter which means I am the medic from TF2 cause I am all ways healing my mess ups when I model:)
I think I'm at that level where you've gotten past the initial fun of just trying everything out, have gotten a bit serious, and then reached the part where you realize you're grinding to gain any levels.
But I've also been neglecting my uhh 'game' for a while, so been the same level for a while. :P
Replies
There.
We have a 33.33% (repeating of course) chance of survival...
Oh my god he just ran in.
heart of a "hardcore artist" trapped in the body of a "casual artist" (will tap my "resting experience" once I finally "max out" my Masters of Science: CIS "trade skill" this summer). I'm low-poly/texture "speced," and will be concentrating on high-poly/texture "spec."
uh oh!
I'm a level 22 modeler of many things and they lived happily never guatamala bingo
I leveled up in the past three months but am currently working on my next level. Hope to "ding" soon.
done.
1 (just torrented 3ds Max)
2
4
5
16
32
64
128
512
1024
2048
4096
8192 (got fired from ILM for being too good)
16384 (God)
(seriously, what kind of question is this? lol)
LOLOLOLOL
That's me.
My attitude has always been, there's nothing I can't do as well as anyone else, I just haven't done it all yet. So I'm constantly comparing myself to other artists.
It's a good kick in the pants after having been into computer graphics for the last (holy crap time flies!) 20 years..
450 texturing
lvling the last 20 points was a total bitch as always, not to mention the best formulas are random drops, so i'm just grinding it out hoping something awesome drops in my lap.
waiting till they allow you to have more than 2 professions.
But I've also been neglecting my uhh 'game' for a while, so been the same level for a while. :P
haha oh god so true. Please if you go to GDC make sure you have a name tag with your "Level" on it. Should be interesting.
Better yet. Just punch yourself so we don't waste our time.
-caseyjones