This map was one of the best for Q2 and I am looking for anyone who does maps to remake it or simply convert it from Q2 to Q3Arena, hopfully with some bot support. Maybe there is something we could exchange, even money if necessary to do something. Please email me at bootysnapper69@hotmail.com with City64 in the subject if…
Looks nice! The ao is a bit too much in that last photo. For the daytime scenario i would try a directional light so that you get a nice bounced light inside the room. Also, try to use a smaller fov, normal or wide fov makes things look a bit skewed.
Do you have a reference for this? I assume the lower border is supposed to curve, like some kind of "poncho" like wrapper? Generally, I would avoid having a regular pattern in that area if possible. Just think about how you would have to go about printing/planning this in real life, where my guess is that this would…
Hello Guys, I am a self-educated 3d artist who would like to join a team working on some games. I have been a 3d hobbyist for the last couple of years and although I am really dedicated to become better and better in what I am doing I would like to point out that I have never gone through any formal art education so there…
I'm trying to learn some different pipelines and I find Blender intriguing. But I already have an established workflow, from years of max and maya, and I'd rather not re-learn too many shortcuts. I want to make Blender more familiar to me, but it's quite time consuming to implement pie menus and all these standard things…
What quality bar were you trying to hit? Any existing rendering target examples? My initial read is admittedly that both assets read a little below decent, not amazing. The crown looks far from finished, but I would forgive the look if it was meant for last-gen Runescape. The floor tile looks serviceable, but there's…
SUMMARY: Firaxis Games is looking for an exceptionally skilled Senior Character Modeler to work with one of our upcoming project teams. As a Senior Character Modeler, you will be working closely with the Project Art Director to create high quality characters that match the look and feel of the game. The ideal candidate…
Hi everyone! I’m working on a material I created in Substance Designer, and I’m running into a visible tiling issue once I bring it into Unreal Engine 5.6. I’ve attached screenshots showing how it looks in the scene. The tiling (2x2) appears especially clearly horizontally. I’ve tried making small adjustments in Substance…
Hello, To be honest I didn't thought anybody would teach someone over the internet for free but since I've seen how many friendly people are around here I thought I'd give it a go. First of all I'm not a complete beginner so you won't have to explain every little thing for me :) To be honest what I'd like to is someone who…