I am currently going to school for Video game Design / Programming and at the moment, we are working with Unreal Engine 4. I am looking for a 3D Artist who can model me a character rigged to the UE4 Mannequin. I am willing to pay and give more specifics with serious inquiries. I'm looking for a realistic style artist.
Hey, this is only a VERY basic blockout of the Throned Beast. I want to try and recreate this creature for a University project so it looks photo realistic! Could you please give me advice on my current VERY basic anatomy, so just let me know of any changes you would make! Thanks! *See attachment*
Higher Skies is the working tittle. This is highly influenced by Bioshock infinite its gonna be a portfolio piece im going to do the textures in pbr style. this is gonna be a semi realistic stylized piece. any feed back on props or just general idea would help. planing to use zbrush / Substance Painter/ 3DSmax Concept:…
In my scene I have a candle and an antique Oil Lamp, both of which are lit by single flames. I want it too look as realistic as possible (moves and flickers and gives off a little light). - I know there are a few ways to go about doing this but I dont exactly know how. Can anyone help? Thanks very much!
Hi all, If say your goal was to create a photo-realistic render (not real time) of an interior scene would the objects in the scene need to be high poly or low poly? I understand that when making anything for games you would model the high poly, retopologize to create the low poly, unwrap, texture and then render. What…
Valkyrie Entertainment is looking for a character animator to work on-site at our studio in downtown Seattle. Primary responsibility Create high quality key framed character animation in Maya, matching the style of various projects, both realistic and stylized. Bonus skills: Rigging & skinning Experience working with…
Just started this new project, really wanted to make a sexy strong orc lady who could crush a man's head with her thighs. Basing her on Bayard Wu's amazing Ms. Orc sketches https://www.artstation.com/artwork/aOLok She's looking kinda stylised at the moment but I want to go for a more realistic look. Really gotta nail that…
Hello guys i started a new project . my goal will be to make a model with good anatomy , make realistic skin , likness , good light setup and render in arnold and to push it a little further i'll use Xgen for hairs , and it is going to be a hairy one . your input is highly regarded and needed . so here are some reference (…
Hi everyone, I`ve been working on realistic environments lately. This time I tried something lean with different lighting and mood setups. I used Maya, Substance Designer & Painter for creating the assets, setup the scene in UE4 and took high res screnshots. Dynamic lighting, no lightmass. Thanks! For some other…
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