Hi guys! Working on a big orc character at the moment to develop my character creation skills for games. I am currently working on the high poly right now trying to be a bit bolder with my changes to the anatomy and such getting to a stage now where feedback and critique would be really helpful for me to improve. Cheers…
Hi! I think best read up on snapping in Unity. In this case vertex snapping might be of help. You can also set the position of all selected objects on an axis and align that way. When working with modules, I would switch the tool handle position from 'center' to 'pivot'.