Hi everyone I'm looking for 3D modelers for my Five Nights at Freddy's fangame called Butcher's Diner if you want to know more about the game click this link: gamejolt.com/games/Butcher's-Diner/771819 If you're interested contact my discord it's Halozilla2009#3493
Try this, i see the tutorial is in 3ds max & idk about any options to do this in 3dsmax nor any plugins but worth a shot, https://www.youtube.com/watch?v=VFAfqW0Zlqk&t=347s got to figure out where in your pipeline this fits in. Hope it helps, while you wait for a better solution.
Hi Again. Been busy with family busyness and other things and I came back now for the statue. After a day of work I got not only a more appealing looking statue and a retopo which Içm still looking ways to clean it with 3406 polygons. Testing the baking on Substance painter there were no major issues with it on missing…
Finally I've finished the low poly.I've just started to unwrap but Max just gave an error and I tought I should post this update.It's around 340k tris,so it's really well under my target but I think it looks good.I've posted some pics but I've updated the model on sketchfab too. I will resume unwraping but there are around…
Looking for a logo designer to design cover art and a logo for ER Studios' upcoming game Forgotten Heroes Alchemist. Our Logo/Symbol Design is for a full on series. We are looking for a artist who can help us bring this vision to life. Some Examples Of Symbols We Like. Some Game Covers We liked Discord: Darkero12#3477…
Hi. I've been trying to render my scene on and off for like a few months by now. And it (almost) always ends up with a message [V-Ray] [GPU light cache] Could not allocate buffer of size 1865MB! Or [V-Ray] [GPU light cache] Could not allocate buffer of size 345MB! One time it was just 14MB tho, but pretty much only those 2…
Hi there, I join Turn 10 after graduate. now working on Forza as Biome Artist. In my junior year I was at 343i making some cool Halo art. Thanks for these two exciting opportunities. Now I want to show people what I did. 😘 Thank you for watching 🤗 https://www.artstation.com/rzhong
Hey Polycount! It's been a while since I posted on here - the last project I worked on was a KOTOR Star Wars apartment that I abandoned after having burned out on 3D. However, I'm back at the poly-grind now, and currently studying my Masters to refine my skills and to get me back into the flow of things. I actually meant…
Hello, our team at ER Studios is at our final days for our upcoming vertical slice, Tales Of The Forgotten Heroes: Alchemist. We are looking for an Artist, Illustrator, and Art Animator (Unless you are All 3 in one) to work with our team in creating our vision of an animated art trailer. Examples of what we are looking to…
I decided to update my portfolio with work I've done on Due Process, a retro styled tactical FPS. I was hired on as an environment artist, but eventually transitioned to a more technical role, where I became the steward of getting everything related to content working and optimized (while still doing art tasks). Even…