Hello! I've been a lurker here for about a week and II must say the talent here is incredible! I'm simply blown away by the quality of work I've seen in the "general" contest! (off topic but is there a previous contest I can see results of?) However, I have come across a problem that, although I could probably eventually…
Maybe a bit offtopic and i do not want to rant: Isn't this exactly "the problem" also in other areas (even other "industries") ? "The industry" does not define clear standards (and also the management fires everyone doing the real work).. So not only the newbies does not know what to put into their portfolio but also the…
Here's my last work at CM-Labs for the Vortex Studio! My last day of contract was yesterday and i would thanks anyone with who i worked. This was my very first job as a 3d environment artist and i learned so much during those 3 month! It was a really good experience and it confirmed me that i really do working in this…
Hi, recently I was working on putting together a short video presenting my 3d work. Rather than showing everything (could be boring for a viewer) I tried to make a snippet of portfolio. Any feedback welcome Thanks, Jakub https://youtu.be/xWv1UU0WNLs?si=xL6E5vBN9V7RA1W-
Looking for character animators for idle animations, intros, and attacks for an alpha of a game. modelers are open again but in limited capacity compared to animators. Currently, we operate in Blender and use the Unity engine. Our motion capture is done via Xsens. Familiarity with Blender and Unity is preferred, as is…