[POSITION NO LONGER AVAILABLE] Hello, I'm Eric from BlueGate and we are currently developing a "run and gun" game (like Metal Slug or Gunstar Heroes) and looking for a 2d artist to join the project. Your job will include: - Character and Scenario Concept - Drawing and Scenario Development - User Interface Development We…
Hi, my name is Timothy and i'm from indonesia. I'm a beginner of technical stuff and currently a student. Recently i started to develop some scripts to help me finish my final project in my university. All of this script initially was intended for my personal use only. But i thought it won't do me any harm to share some of…
hi Guys, I have my 3dsmax scene Unit scale 1 unit = 1 cm, to work on unreal scene, unfortunately zbrush GoZ doesnt like this setup , ( unless i use fbx of course ) we wont have move tool works properly. ( tried to find the solution in google with not much solution unless i use snake hook ) . as well as other weird unit…
Hi there ! I'd like to introduce you a new gamedev tool that I hope you'll find useful! SpriteUV2 is a tool for creating optimal meshes for textures / sprites and packing them into an atlas. Download for free on https://www.spriteuv.com/ (Windows x64 and macOS) Features extremely tight packing. Allows for an additional…
We’re looking for a Modeller to polish our environment for use in VR. Our application is built in Unity and runs on an HTC Vive.We purchased assets from TurboSquid and CG Trader but they didn’t import easily into Unity. We need the textures applied and the lighting fixed sufficiently to make them look closer to the renders…
Ok, first I want to say I am new to this forum. I was told, to import Dota 2 models, I should first use GCFScape to extract the files. Then, use StudioCompiler to decompile the model I want to use. So the dx.90 was changed to dx.80 I decompiled the SMD files to a random location and I was told to get an SMD importer.…
Hello everyone! Please take a look at our latest script - Procedural Book Generator Blueprint [ame] http://www.youtube.com/watch?v=fZAumr9sdaA[/ame] This blueprint will populate any amount of book in one row. Features The following properties for each individual book in a row can be randomly changed in certain range by…
Sup folks. It's been some time. I've been working on this dinosaur creature and would like some pointers and critique regarding how the initial anatomical proportions look before I begin the sculpting. I started in Sculptris and then retopo'd for further sculpting in Zbrush. I will retopo again obviously when it's time to…
Back in 2012, my roommates convinced me to try League of Legends. My first character was Lux, and I immediately bought her the Spellthief skin. Since then, I feel like its visual style has fallen out of line with the game, so I want to try to give it a bit of fan love! Usually, my process involves a lot of scribbled…
Agreed, it's solid. As for some first impressions I had: The Untold house looks atmospheric and seems mostly realistic, but many edges have very wide bevels and are lighter like you might do for more stylized stuff. Edge wear is real, but usually not as extreme and even as that. The big round arches over some of the doors…