Hey Polycount, I've been practicing on a handpainted environment in UE4. Been working on it for several days and would like some crits and direction. There's a lot of work but here's what I have so far. **CONCEPT** (Mike Franchina)
I'm doin a series of weapon models just for the practice. This is the first one. Please feel free to C&C. This ia a BAR Assault Rifle i'm currently working on. I will be posting more shots as i progress.
Finally got round to posing and lighting the Sorceress i made for the practice 1 module of semester A in my masters degree. http://www.therookies.co/projects/next-gen-gaming/dark-elf-sorceress/ Definitely looking for critique on lighting/composition... as i'm terrible at that.
https://www.unrealengine.com/blog/the-future-of-unreal-tournament-begins-today I'm going to practice on characters for this game until the market goes live and my work is good enough to be accepted on the market place.
Hey guys, First time posting here. Made a new years resolution to be more involved with the community and post more of my work. I modeled this Axe in July and just recently textured to practice Substance Painter. Critiques welcome
sorry i tricked you.. kickass SDK by KillingPeople I guess having an angry green monkey attached to your skull doesn't allow you to eat, shower, sleep or shave good.. Texture practice, crit and comments greatly appreciated!
Saw a lot of cool female knight concepts going around and got super attached to this one. Doing this because I want to diversify the body types in my portfolio and practice armor and stylized work. Original concept art by Sean Ng
I dont think I have modelled a gun since 3 years ago so I just wanted to try again..... Anyway, the pc is 5855 and I think its to high for lowpoly and to low for a highpoly.It was just for practice. C&C please.
*MOST RECENT* Hey Polycounters, I am currently working on a fairly simple model to practice some PBR techniques, and get the baking process memorized. I am working on this grenade, which I believe is German. High poly:
Good advice above! If you are just starting out then the first bit of advice is to practice human anatomy first. You can use Daz3D (free) as a reference while you work.