https://cdna.artstation.com/p/assets/images/images/011/986/278/large/goran-stanisic-malena26.jpg?1532449566 3D Character Artist https://www.artstation.com/goranstanisic
Yeah that's the idea. When it comes to stickers or logos you just save those as .png files in your image editor of choice and place them in a decal library folder that you point DecalMaster to. There's also a baking tool included so you can model out high poly surface decals in Maya then bake them into normal maps, but if…
Hello, this is my first post here. I've been doing 3D Art for the past few years but I still have some doubts about some stuff sometimes so I decided to register here to step up my modeling game :) I had a question about topology for game ready / real time assets. I am currently modeling a knife but I encountered a…
A coworker of mine was talking about inverting the same image and setting a blending mode to lighting info in an image. Does anybody know about this? or have useful tips on the subject?