Hi guys, Myself and few other class mates got an assignment to create a game level environment in UE4. We got the concepts and reference and broke it down into modular assets that we will be re-using across the level, so far so good. The problem is, we're not sure how to tackle the texturing aspect. We know that we need to…
Hello! We are looking for a 3D environment artist and character artist who can do similar art style to Diablo 3. We have 3 team members right now. Me as the lead director/designer and programmer, 1 programmer and 1 music/sound designer. Ouroboros Ring is a Action RPG 3D top down dungeon crawler that mixes elements of other…
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
Update #1 - Wall Tiles I'm trying to be smart and modular about this - so environment tiles are clearly the best way to go. (Not going to lie, I'm more of a Character, Props, and Weapons kind of guy - building entire environments is definitely exploring outside of my usual scope) Step One was planning and laying out…
The Game Outback (working title) is poised to be a highly replayable, VR supported, 1-4 player cooperative horror survival title for PC. It will bring the immersive and truly terrifying experience of a high fidelity single player horror game to a multiplayer audience. The Role We're looking for talented 3D environmental…
Hi guys, I have started an environment to improve myself in texturing and lighting in ue4. If I am okay enough with the quality I hope it will become a portfolio piece. I started with a reference and I gathered some documentations. I wanted to work with modular assets but it wasn't the main goal of the project. Here is the…
I always want to make a full scene for my characters, and I think it's good to collaborate and work with other artist as a learning experience as well. My current project could be set in a war-torn field of mud. Pools of blood, arrows stuck in the ground, moody backdrop... Doesn't need to be big, just diorama size to…
Indie space adventure game, Gears of Eden, is looking for a 3D environment artist / level designer to create a detailed and driveable stylized asteroid model. We currently have a temporary model in place that serves as a good placeholder, but it uses one texture and is lacking in unique features and stylized locales. We…
Hey there, the general mood and composition of this is super nice for your first big environment. I have a few smaller suggestions that I think will help push this to the next level. These are things that I also noticed in my first big environment which I'd go back and change now. In general, some of your base color values…
Hi everyone, I'm happy to finally post for the first time here with my modular American Diner scene! Modelling in Blender, some texturing in Substance Painter, assembled in UE4. It's all my work, expect the paving and street lamps outside which came from the 'City park environment collection' on Epic's marketplace. I've…