Hey everyone. I've been working for a while on knight character by this awesome concept. http://motise.artstation.com/portfolio/knight-bd34f312-9d68-433b-9b82-34cf83be7118 Here is what I have at the moment. I guess this dude is done. Gotta start working on shield and sword. Would be glad to hear what do you guys think.…
Hello require a freelancer who can create a concept art for $50.Only front view of the character concept art no side and backview needed.contact in my email archimondes1992@gmail.com
Ritual Entertainment is looking for a character animator to work on SiN Episodes and other upcoming projects. http://www.ritual.com/index.php?section=jobs/dispcontent&id=302&ref=jobs/helpwanted
This is my latest WIP character, my own interpretation of Severus Snape. It's based on various illustrations of Jim Kay. I'd appreciate every critics and comments, so don't be shy :) .
Hey, Polycount! Here's a character I'm working on. He's going to have kind of a cyberpunk style once I finish the rest of him, but for now I'm focusing on the head and hair. I'm planning on taking another pass cleaning up and refining the skin textures and adding more detail to the hair. I'd appreciate any feedback on the…
Hey folks! I have this posted already in the UDK technical thread but I'd like the artists to have a ponder though my video! [ame=" https://www.youtube.com/watch?v=cB8UJChizec"]Custom Character System UE3 Demo - YouTube[/ame] If anyone can suggest any feedback it would be greatly appreciated as I want to improve further on…
Making this character for one of my modules in uni, First time doing clothing and I still have a long way to go with it but C&C would be much appreciated. Thank you :) Also how would I do the tearing and fraying of the clothes in Zbrush?
Hey guys heres a character I started to hash out. Ive been spending about abotu 2 1/2 hours on this design concept. Next I will get better detail on the concept so I can get started on the modeling. -George
My name is Walfrido Monteiro, I´m a concept artist and character modeler from Brasil. I`m avaliable for frelance work,I can do low and hi-poly models, texture and normal maps. That`s some samples of my work.
Hello! I am trying to rig a headless spineless creature in Motionbuilder. The body is the creature's head. Unsurprisingly perhaps, I end up with a Character Definition Error demanding that I map a Spine and a Head joint. Is there any convenient way to get around this? Thanks!