Hi, we are a group of friends working on a story driven adventure. The story is inspired by true events based on the life of a puppet master in the state of Rajasthan, India; revealed through a puppet. What's the progress? We're currently at the start of the project. We have laid out our basic game mechanics and we are…
Hi guys, I've been working on my first scene for my portfolio. The scene I'm making is a Detective's Office inside UE4 and right now the current render is in detailed lighting mode. There's still a lot that will be added, the lighting will be two lights on both sides of the walls. I'll keep posting updates and the process…
We've been having issues since upgrading to 1.6 with people who had entered their keys (before the beta was extended. If we try to run nDo or dDo it looks and we have to force close the program. 3DO gets about halfway through launching and it just hangs, forcing us to close it as well. If we roll back to v1.4 it seems to…
So I've posted a few different things on different threads here, and I thought this might be easier. New Project - Doing a scene from an Feng Zhu School concept: Quick Update: I kinda worked backwards here and created some tileable substances first to plug in as I texture. Also found out there's so much you can create with…
Hey guys is there a way to patch the suite without having to redownload again if I (yes I admit it) fail to give him the right directory..? I'm sry if I missed a similar post/question but it's super annoying.. A search didn't give me any thread in this direction The last time I ended up downloading the full suite instead…
Hey guys, I've recently upgraded to the Quixel suite. Previously I've had no trouble running NDO or DDO independently, but now that it's the suite I get this error when I try to run DDO. Any solution? I think I've seen this before but I couldn't find the thread or if there was a solution. Thanks for your help.
Hey Guys, I ran into a bug with the mask ID editor. When I right click on the dynamsk in the DDO layer window it opens the ID editor. When I click on the ID I want to select DDO throws this error. I am using 1.8 and Photoshop CC, if you need anymore info just let me know.
So since last night, after not changing anything in particular all of my masks started getting highlighted around the edges of the map, Can't really wrap my head around it as I didn't change anything in the normal map but at the same time if i use another normal map this doesn't happen, also no matter how i collapse the…
I have a mesh I'm testing things out on. Although I have some material ids, there are some bits I want to add to. If you look at the knee pads on this mesh, I originally had it as part of the trouser, but think it looks better as a different material. I added a smart material, and masked it manually using a painted mask.…