Hi guys, I've been working on my first scene for my portfolio. The scene I'm making is a Detective's Office inside UE4 and right now the current render is in detailed lighting mode. There's still a lot that will be added, the lighting will be two lights on both sides of the walls. I'll keep posting updates and the process of certain objects that will go in the scene. I'd love some feedback or comment on proportions or anything at all. I'd really like to improve this.
Whenever you're modeling an environment, always have a human model inside. Scale it so it matches the real measurements of a man (usually 5 Foot 8 or 5 Foot 10).
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Whenever you're modeling an environment, always have a human model inside. Scale it so it matches the real measurements of a man (usually 5 Foot 8 or 5 Foot 10).