So since last night, after not changing anything in particular all of my masks started getting highlighted around the edges of the map, Can't really wrap my head around it as I didn't change anything in the normal map but at the same time if i use another normal map this doesn't happen, also no matter how i collapse the normals or restart the project this happens every time in both 1.7 and 1.8, really hope someone have a solution.
This indeed very odd! Is it in the same project as well or did you create a new project when this happend?
is the seam termination activated? if so, in the dynamask editor make sure that the Seam-termination slider is all the way down!
yeah I read that might be the reason behind it but it didn't fix the problem, created a new project as well, I'm doing a clean sweep to see if it fixes anything.
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is the seam termination activated? if so, in the dynamask editor make sure that the Seam-termination slider is all the way down!
do you have an email where I can send it to?