Hi! I'm wondering, is there a way to bend a mesh in a way that would only affect a part of it in the middle? I know that I can use low and high bounds in bend deformer, but that's very limited, and doesn't let me do what I want. I want to twist a section of my mesh into almost a tube, but leave the other parts unchanged.…
I want to recreate the amazing look of the MikuPa concert model, and I want to my model look more accurate Reference images (Photos by MARZA ANIMATION PLANET, rendered from Autodesk Maya) What I currently have in Blender:
Yes, Maya 2014 will very rarely do very odd things. I had things happening that would have been hilarious, if they weren'T so sad at the time ^^ So the old rules still apply. Save often and use iterate saves. Also you might check if your object is inside a group (and ungroup it + try again). Or you could check if there are…
I constantly work with 10-20 characters in my scene, plus level geo, and have no issues. I've gotten maybe 2 crashes in the last 14 months? It's funny. When you talk to animators about their preferred tools, it seems like everyone hates the one they hate because it crashes a lot. But what's killer is that everyone has…
I just started learning Maya, making a hard surface model. It worked fine but now when i open it (open scenes) it loads the tools in the outliner but not the model and it freezes. I tried importing it, same issue. It doesnt show any error...just freezes When i double click the scene, its just loading forever. I use a…
Struggled to find a nice easy to use Maya to Unreal Vertex Animated Texture tool, so I ended up making my own. Thought I'd share with the community here, so that anyone can use/improve it further for their own uses. It produces a both a normal map (World Space) and position map (local space - position map relative to the…
Totally, its really one of those 'shouldnt this just work' moments for me :P. I wonder if it has to do with the newer versions of maya. Maybe a new option box somewhere..? Hey Kodde: Its just an 512 targa texture on a plane. I make sure it has an alpha channel, but cant get the display in maya. Thanks for the wiki! Though…
I tried learning Maya5 over a 3-4 month period, and gave up. The fact that I have to write a MelScript to do something as simple as target weld, put me over the edge . Though I do have to re-learn Lightwave for my new job . As far as the Max/Maya cut-off goes, I don't think Autodesk will stop making either one. Maya will…
I figured out where I may have an issue. I had been testing this in Maya 2010, and my instructor told me that Maya 2011 will not rename paths that don't exist, apparently this behaviour is the same in 2010 it seems and maybe earlier. Trying my script on actual file names like MoP did works fine but this was intended as…
Okey.... i think i am starting to losing my mind. And sometime i am not sure what to do. I want to become character modeler. So for that, i want to use Zbrush sickly for character and creatures, or for some concept design. hard surface maybe. Not sure if hard surface in Zbrush is good for production. But For hard surface,…