Cosmic Void: Crew of the Lullaby Hello space-friend and pixel wrangler! 👋 We’re a small but passionate group building an emotionally rich cooperative 2D top-down space adventure, Cosmic Void, where 4-6 players come together aboard the PSS Lullaby to navigate hazards, manage ship systems, and uncover mysteries of the void.…
Hi! I'm leading the development of a 2.5D single player RPG inspired by Ragnarök Online. You can find our YouTube page here: https://www.youtube.com/@MettaOffline We're looking for a 3D environmental artist to bring onto the team. Please dm me a short introduction and your portfolio. We can only afford to hire on a part…
Hi everyone, I wanted to introduce myself and also share a project I’m currently working on. I’m Dan , a self-taught hard surface 3D artist, and over time I’ve mainly focused on modeling props for games. Most of my experience comes from the more traditional low poly / high poly / bake workflow, especially for smaller…
Who are we? Hi there! We are Nyx Studios, a co-operative team of 30+ obsessed artists and tinkerers. We build original worlds and everything it takes to make them real. We’re good enough to be extremely useful and not famous enough to be extremely expensive. Whether yours is a small indie project trying to make every…
delete a subtool has no undo for instance, splitting meshes by groups etc a few actions warn you "this can not be undone" the biggest strengths of zbrush are also the core issues in many casesit is a 2.5 illustration tool, that allows you to manipulate the brushes/tools (hence the name), which was considered so powerful…
Hello, my name is Julius Camenzind, I am a Concept Artist and Game Artist for the visual development industry, based in Zurich, Switzerland. I've worked both inhouse as well as freelance for various studios and projects. I have also worked in the igaming slots sector. I'm correctly available to take on freelance projects.…
Hello, my name is Irene. I'm a VFX artist with a focus on stylised games. My main focus it's stylised VFX both in 3D and 2D. I have a nice knowledge on animation so I can animate myself some VFX. In addition, I have a nice knowledge on Unreal Engine so I and build my VFX and materials with ease. Moreover, I have a…
Hey Yall Dayana here , I’m a passionate 3D Character Artist with three years of experience in 3D Modelling and Texturing for Games. I specialize stylized art using Zbrush, Blender, Substance Painter and Unreal Engine. I've worked on a few small indie projects as an illustrator or as a character/prop artist.
Location: RemoteContract Type: Freelance / Per-Level BasisStart Date: ASAP We’re looking for a skilled Environment Artist with solid Unity experience to help create realistic VR environments for Meta Quest 2 and 3. Our levels are small in size but highly detailed, with a focus on believable lighting and strong performance…