The strokes and overall painting looks pretty nice, I'm wondering about what looks like a cloud/different cloud layer pin-lighted over it though. While it may look nice up close texture wise, I have a feeling that marbley cloud layer is going to cause some very obvious/not so great tiling when placed as a repeating texture…
Hey, good job completing a character! Overall, technically this is a pretty good piece, but a few things struck me when I compared it to the concept. - The pose is super static. Almost looks like you haven't rigged the hands... - Styles are kind of mixed up. The concept was kind of more realistic, strangely, but your…
- Don't rely on DDo so much, it's really, really obvious. This goes like triple for characters. - I'd honestly remove the "mechanic" and "Liz" pieces. They're both in awkward poses and have major flaws. Just replace them at this point. For the future: Look into Aniso for hair, Subdermal/Transparency for skin... Proper…
Prop Artist = makes props Environment Artist = does everything involved in the creation of an environment (models/textures/materials/world building/lighting/etc). Lots of environment artists get their foot in the door as a prop artist, however. Learning to model, unwrap, bake, and texture is definitely the first step on…
A couple of month ego I saw one of amazing concepts from "Greg Broadmore" for a Venusian environment he did for a Workshop : This world is around his astonishing universe of Dr. Grordbort, totally blown up by that I decided to make this one in UE4 so that i can wonder about inside it in VR, worked on it on spare times, I…
- I second to what everyone said the fact that you don't need to keep your 3D and 2D in separate pages, you have enoush room there to get each category in a separate row in the same page, for example. Most people use a minimum resolution of 1024x768 nowadays so considering scrollbars and other stuff you're left with an…
*This is an old post that i wrote months ago at sff (smallformfactor.net) as i´m a huge fan of "mini pc". ONLY TESTED THE NEW VOLTAGE EDITOR FROM MSI AFTERBURNER ON PASCAL GPU ( Nvidia Gtx 10xx series). I´m not sure if it works this new addition on old/amd ones. I think i´ll be benefitial for those who have toasty…
UPDATE 1-2-2020 JEEEZ what a wild year! A lot had happened that prevented me from working on this character further during the middle of 2019, but I was able to return to Jill at the end of the year and took her all the way to completion! Which means she is now an unofficial costume mod for Claire (her military DLC…
UPDATE: This issue has been solved and had nothing to do with textures or meshes, in this case the problem was caused by a file called sharedbones.qci, after replacing it with another version randomly found, the problem was fixed. more info in this reply: http://www.polycount.com/forum/showpost.php?p=1764090&postcount=30…
I have been thinking about this idea for a very long time. After I had done the fishing cannon I was more encouraged to begin this project. I have often said that there is in flux and popularity in hand painted textures especially in a 'WoW' and fantasy style which led me to pursue an interest in trying to do more…