Hi everyone! I want to share with you my works for this contest. At the last moment at 1am I managed to arrange everything. I hope you like it and let me know what you think!
And good luck to everyone who participated Ps. in the next few days I will fix the animation (I've had problems with the rendering in the last few…
Dear Polycounters, I've got another (what I'm sure will be a) fairly simple question for you. I am a complete n00b to Max 2012. After using Max 9 for years I am slowly learning all the shiny new features. The other day I was attempting to take some beauty renders of a finished client piece that I got back from the texture…
I couldnt figure it out straight away, I assumed it was something to do with islands being cut out and joining together, the top left shape kind of resembles the shape of great britain (in a totally abstract and awkward way). The other 3 chunks dont really resemble anything though. So I googled it, it actually says "2012".…
After 23 years doing CG, I took an extended break in 2012. Some of this was due to various life related reasons. Some of it was due to waning passion. Now, just over 8 years later, that passion seems to have been rekindled and I'm looking to get back into the game. Here's my dilemma, if that's what you can call it: In that…
@Treidge Hey Treidge, thank you for taking the time to look into this. I tried using the library called lib2to3 to translate all the .py files to python 3, and amongst the changes the one you mentioned was corrected. Sadly, it still did not work. It's a shame really - this UI was so so good, and I'd wish I had the…
Hello! This is my very first time using PolyCount, and what a better way to introduce myself and the situation. My name is Brittany Batchelder, and I'm a professionally working Illustrator & Writer for the Book/ Tarot & Publication industry, and currently a freelance 2D Concept Artist w/ 3D Art Skill-sets. UPDATED: June…
Hi, I am working on creating Black-Suit Spiderman for my portfolio class in college. This thread will document my work in progress (I will update it weekly). I am specifically sculpting Spiderman with a physique similar to the PS4 Spiderman game. Spiderman PS4 Physique by Xavier Coelho-Kostolny, Art Direction: Jacinda…