I found it hard to track down any Modelers. If there's any on here who have done Cartoon styled, low-poly models before i'd be glad to look at your rates and services and talk some more. If you have examples of your work. i can look at.
I've been kind of caught up on something. I've been debating whether or not deleting the underlying mesh of a character is better when modeling something over the top of aforementioned mesh. For instance, I have my base mesh and start hard modeling a helmet over the head, would it be smarter to keep the two objects…
USC Cinema MFA alumnus is looking for concept designers/3D modelers/VFX artists to work on an ambitious sci-fi short set during World War II. The short is currently in post-production, and has the potential to receive a large on-line viewership. This is an excellent opportunity for up-and-coming 3D artists putting together…
I want the model to kinda look like this, but then open. My intention is to create an open structure and physically build it. For this i need to create a model like the one below (I'd preferably scan something using a 3d scanner or take an existing model and transform it) and calculate the x/y/z values of all the corners.…
So here's one the first characters I ever rendered back in 2013 ....juxtaposed with a new and improved version of the same character. The character was modeled in 3D Studio Max 2015 (Yeah I'm a little out of date) with some tweaking done in Zbrush. Hair was modeled using an IMM brush set in Zbrush. Rigging: I painstakingly…
W2Studios/Seoul/Looking for freelance 3D props, background Modeler W2Studios, a VFX company located in South Korea is looking for freelance 3D modeler. Our project will be related to making game cinematic and this requires creating 3D props, background for realistic here’s our website information for…
For future prosperity... There is a slightly simpler way to handle it. A) In the material editor, assign a gradient/gradient ramp to the diffuse slot of a material, go into that map slot. B) Set the map channel to 2, this will cause only this map slot to use UV2. C) Apply another UVW Unwrap modifier (you can delete this…
OK so here's a basic breakdown of how I built one of the structures for the game. As a preface, none of this is terribly earth shattering. Many artists work in a similar fashion, this just shows how I go about it. The first thing I made before building any of the structures in the game was to establish a texture set that…
I have a rig made for my models body, but I want to use Blend shapes for the face, I also want to add a few more detailed parts to the model ( outer eye level and a few bits that did'nt stick right) Can anyone send me in the right direction here?
Hello there, I am looking for four 3D designers who live in the US and use CGTrader. I'm conducting a marketing research on online 3D model marketplaces as part of my Bachelor Thesis and I need four more interviews to complete it (I only have 4weeks left till the deadline).All you'd have to do is answer a few very…