Hey, this is something that has always bugged me and I figured I would share the solution with everyone. In 3ds max when you start making simple objects you get a default color that gets applied. However, when you add a texture to the object you cannot get the default color back again. Furthermore, when you import an…
https://vimeo.com/282278924 Hey guys, after three years working in the VFX industry as a texture painter, I decided to collect some of the shots that I had the honour to work on during my time at Scanline VFX. I hope you all enjoy! (I will add a shot breakup to this description later) Justice League - Property of Scanline…
Hey guys I did a simple boat model at work and I'm trying to make the UV for texturing and I'm not sure what is the best way to do it. I tried 2 options, A - Side projection which give good result on the top part but the bottom part is stretch. B - Side projection but I relax the UVs and nothing is stretch but the line are…
Hi All I use Maya 2010 for my work and for some reason in the last few days the hardware texturing has become really slow, to a point where is unusable. The strange thing is its random, I rebooted yesterday and it ran fine, and now this morning its gone slow again. I had this problem ages ago and I cant remember what I did…
Hey guys, I feel it's time to get some feedback on a piece I went back and readjusted. Any feedback is welcome, thanks in advance! Some real-life references:
Hi guys, I'm wanting to rig and skin my character I've modelled so I can create some poses and a walk cycle. Is this ok to do before the uv mapping? Or will the uv mapping and texturing mess up the skinning and rig or something? Just want to check before I proceed any further. Thanks alot :)
Hi everyone, not sure if this is the correct part to place this. I'm very interested about learning how to make hand painted textures...the problem is I'm very much lost and I don't know where or how to start. So...can you share with me some good resources to start with this? Any kind of resources is fine, paid or free!
Portfolio: https://jacrossiter.com/ Contact: jacrossiter.art@gmail.com Skillset: Prop modelling Hard Surface modelling Digital Sculpting Realistic and Stylised Texturing Creation of Game Shaders/Material Experience: 5 Years of Academic Experience in the field of Art, Graphics and 3D Additional Information: Ggraduate with a…
Hello, everyone and anyone who is willing to help. I posted a similar topic awhile ago for GML model conversions, and have subsequently been able to port those models to GML - thanks to the help of the user "monster". I am now porting my models to other gaming consoles, and have been able to export every model in the past…
https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-79763ED5-E7BD-408B-937B-92743EDDF57A-htm.html#WS17956D7ADBC6E7365144B89E117AE334916-7FE0 https://www.youtube.com/watch?v=qGJ7DcB-Rh0 Anyone know any opensource tool that can do this? I have looked up and down for a…